Final Fantasy Record Keeper

Final Fantasy Record Keeper
Final Fantasy Record Keeper.jpeg
Poster art for Final Fantasy Record Keeper
Developer(s) DeNA
Publisher(s) DeNA
Producer(s) Ichiro Hazama[1][2]
Designer(s) Tetsuya Nomura[3][4][1][2]
Artist(s) Naomi Sanada[5][3]
Series Final Fantasy
Platform(s) iOS, Android
Release
  • JP: September 24, 2014
  • WW: March 26, 2015
Genre(s) Role-playing game
Mode(s) Single-player, multi-player

Final Fantasy Record Keeper (Japanese: ファイナルファンタジーレコードキーパー, Hepburn: Fainaru Fantajī Rekōdo Kīpā) is a free-to-play role-playing gacha game developed and published by DeNA for iOS and Android. The game features original characters and stories interacting with characters, scenarios, and battles from other games in the Final Fantasy series.[6] It was released in Japan on September 24, 2014, and worldwide on March 26, 2015.[7] The gameplay largely consists of Active Time Battles with 2D sprite graphics.

It has achieved over 10 million downloads worldwide and is currently available in Japanese, English, French and Spanish.[8][9]

Description

Final Fantasy Record Keeper is a free-to-play role-playing gacha game developed and published by DeNA for iOS and Android. It was released in Japan as Fainaru Fantajī Rekōdo Kīpā (Japanese: ファイナルファンタジーレコードキーパー) on September 24, 2014, and worldwide on March 26, 2015.[7]

Story

In the game, records of events from Final Fantasy games are sealed inside paintings, but one day they began to fade away, and the kingdom housing them fell into darkness. Dr. Mog, his assistant Tyro, and other original characters work to restore the paintings and their power by entering them to expel the darkness with various named and generic Final Fantasy characters.[6] [10] As of April 2019, represented games include the mainline (numbered) Final Fantasy games and their sequels, Final Fantasy Tactics, Final Fantasy Type-0, Mobius Final Fantasy, Kingdom Hearts, and Final Fantasy Dimensions.[10]

Characters

  • Tyro (Japanese: Deshi) is Dr. Mog's best student who is tasked with diving into magic paintings and seeing stories and memories of different worlds.[6][11]
  • Dr. Mog:[6] A Moogle professor and keeper of the Royal Archives.
  • Elarra (Japanese: Urara) is a mysterious girl who was trapped in the Nightmare Dungeon;[12] she is released when all the 12 enemies are defeated, and the guide for the Magicite Dungeon stage further inside the Nightmare Dungeon.
  • Cid, engineer assisting with weapons and abilities[13]
  • Biggs,[14] Wedge,[15] and Shadowsmith, members of the Royal Arcanium

Many other characters from across the Final Fantasy series are also included as "guest characters". These include protagonists, guest party members, and antagonists from Final Fantasy games, as well as crossover characters from related titles.

Graphics

Battles use pixel art sprites against a 2D background, with sprites being taken from the 2D games in the series, reused from Final Fantasy All the Bravest, or being created fresh in a retro style for the game. Some enemy and summon sprites are animated, unlike in most 2D games in the series. In Record Dungeons, the player has limited control to direct the party to navigate pixel art environments.

Gameplay

The player assembles a party of up to five members consisting of the main character Tyro as well as various named and generic Final Fantasy characters.[6] With their party, the player visits various worlds from the Final Fantasy series. Each dungeon consists of one or more locations, which have one or more Active Time Battles.

The battles in a location are fought consecutively, with most status effects from each battle carrying over to the next. Once all battles in a location are clear, the player is given a score and associated rank based on time taken, damage received, number of player characters KO'd, and special conditions. The player's overall performance in the dungeon is determined by the scores from each location, with higher scores required to master a dungeon. Rewards are given each time a dungeon is cleared, and for both the first times that a dungeon is cleared and mastered.

Rewards may include unlocking new characters. When first obtained, most characters start at level 1[a] and can progress to level 50, with items needed to unlock further levels. Once they've reached level 99, characters can earn points to be invested in improving their statistics.

Game modes

The main form of game progression is through realm dungeons, which were available when the game launched. In them, the player visits various worlds from the Final Fantasy series, and progresses through the game by clearing the dungeons within "Realms", which are each based on its associated Final Fantasy game. Players may revisit previously cleared dungeons at any time and clear them again, paying the associated Stamina cost each time, in order to level grind and farm items or gil. Furthermore, obtaining the highest rank in a realm normal dungeon unlocks a higher level version of the same dungeon known with higher Stamina costs, but better rewards.

The game has event dungeons (イベント, Ibento) which are only available for a limited time. Events usually reward players with characters or upgrades unavailable by other means at the time of the event, or which would require using limited resources to obtain.

Nightmare, magicite, mote, and torment dungeons feature bosses. Defeating these dungeons often allow access to new abilities. For instance, nightmare dungeon battles focus on specific types of play styles and reward normally unobtainable abilities.

In the game's second year, a feature was added to allow up to four players to work together in specific Raid Battles. The battles are generally associated with the current Events. In this mode, players can bring up to two characters each, with one assigned to the front row and the other to the back row. Gameplay proceeds similarly to single player mode, except that stamina is only used upon successful completion of the dungeon.

This mode has Tyro and the other original characters visiting scenarios from Final Fantasy games. To enter complete the scenarios and enter battles, players make choices through dialog or selecting limited points in an environment. The player's party has strict requirements in this mode; characters have assigned abilities and soul breaks, and guest characters have a predefined level.

Equipment and abilities

Equipment and abilities are grouped into families that determine if a character can use them. Each character has access to certain abilities and equipment, with only Tyro having access to nearly all equipment and abilities.[b] The abilities that characters can use are limited to specific rarity ceilings, whereas characters are granted access to weapons families that allow them to equip any rarity of weapon in the family. Equipment may grant characters temporary or permanent access to soul break or materia.

Each character may equip one weapon, one piece of armor, one accessory, and two abilities at a time. Weapons and armor may be leveled up via various refinement processes carried out by Cid. Cid also synthesizes and improves abilities and the expense of gil and orbs (オーブ ōbu).

Monetization

While the game is free to play, there is a real money cash shop where gems (in Japanese: Mog Coins (モグコイン, mogu koin)) can be purchased. Gems may be used for gem-specific deals or to pay for anything that mythril can be used for at various rates of exchange. Mythril may be used for the following:

  • Resting in a realm between locations, restoring HP, status, and used abilities.
  • Continuing in a realm when the party has been wiped out
  • Instantly regaining all Stamina.
  • Relic Draws (装備召喚, Soubi Shoukan), a lottery that awards equipment of varying power and rarity.
  • Increasing the inventory limits

Development

Developer DeNA proposed doing a social RPG to Square Enix that would center around the Final Fantasy series.[16] For the international release of the game, artwork from any remakes that had been done of earlier Final Fantasy games were used, as developers felt that American audiences connected more to later Final Fantasy games than earlier ones.[16] Cutscenes were also looked at again and polished for the same reason.[16] Tetsuya Nomura designed player character Tyro,[17] as well as supporting cast members Dr. Mog, Cid,[13] and Elarra.[18] To draw in American audiences, the first world entered in the game is from Final Fantasy VII, and the next two are fan favorites in Japan: Final Fantasy IV and Final Fantasy VI.[16]

On July 15, 2014, a teaser site appeared with a timer counting time for the game's actual reveal.[19]

Updates

The game receives regular updates to the normal dungeons, which often increases the number of available stamina shards and adds characters or memory crystals.

More frequently, the game is updated with new Events. Many Events feature dungeons based around specific games from the Final Fantasy series, allowing players to unlock newly released characters, abilities, and relics, as well as character-specific costumes that provide a cosmetic change for existing characters. Other events provide an opportunity to get more orbs, refinement materials, or experience.

Reception

Reception
Aggregate score
Aggregator Score
Metacritic 75/100[20]
Review score
Publication Score
TouchArcade 5/5 stars[21]

IGN gave the game a 6.2 rating, or "Okay", citing the games use of nostalgia for previous Final Fantasy games and fun combat and customization, but criticized its lack of character interaction and shallow story making the game hard to hold players interest.[22] Kotaku voiced a similar sentiment, calling the game a "fun time waster", but noting the presence of the "much loathed stamina scheme" used to entice players to pay for more play time.[23]

Within ten days of release, the game was downloaded over one million times.[24] After a month, the game recorded three million downloads and one billion yen.[25]

Other Languages

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